package de.gameduell.framework.game.GameSet {
	import flash.events.Event;
	
	/**
	 * @author cbra
	 */
	public class SetEvent extends Event {
		
		public static var BUILDED:String = "builded";
		
		
		public function SetEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false) {
			super(type, bubbles, cancelable);
		}
	}
}
